The older work is not a footnote. It explains the range.
Before design leadership, there was broadcast, games, mobile, architectural visualisation, training, brand and interface craft. These archive routes are now real pages, not dead ends.

Teaching professional designers their tools
A deeper look at 3ds Max, AutoCAD, architectural visualisation, course production and the craft foundations of the later work.

Interaction craft under constraint
A deeper look at games, learning products and early mobile sports work as evidence of feedback, timing, progression and feel.

Private banking with structural thinking
A deeper look at Santander Private Banking, Investment Hub, design guides and the service structure beneath a public banking proposition.
Why It Matters
The through-line is transfer.
The archive shows Stephen repeatedly moving between media and constraints. That range matters now because AI-enabled product work rewards leaders who can recognise patterns across tools, teams, services, interfaces and organisations.